2D sprite animation you direct

You direct the stunt
Get sprite references for every frame

Pose a stunt dummy, time the move on a real timeline, and get your own character drawn in every frame, on-model, at the angle you choose. No prompt roulette, no premade moves.

Left: a colour-coded stunt dummy draws a sword and cuts a Z in the air. Right: the same move drawn as a chibi pixel-art hero with a blue cape, the Z trail glowing.
Left: the dummy you posed. Right: your character, drawn over it.

How it works

You keep the control an animator wants. Whoever does the drawing, you or any AI, works from a clear guide for every frame.

1

Pose the stunt dummy

Drag hands, feet, hips, head and joints in 3D or 2D. Colour-coded parts and facing arrows show exactly which way everything points.

2

Time it

Key poses on a timeline in seconds. Stretch frames, tween with curves, hold feet in place, scrub and play it back, with onion skins.

3

Get your character

Upload a reference picture once. Stunt Sprite builds a guide sheet for every frame. Draw over it yourself, or hand it to any image AI with the ready-made prompt, and load the result back to play.

Made with Stunt Sprite

Each pair is the guide (left) and the drawing (right), straight out of the tool, unedited. Two characters, side and isometric views.

Built for control

Everything a one-click generator can't give you.

Real timelineFrame lengths in seconds, tween or hold, ease curves, zoom and scrub.
Any angleSide view for fighters, isometric or top-down for RPGs. Pose once and turn it to all 8 directions.
Feet that stay putHeld feet keep their spot across frames, so walks and lunges don't slide.
Faces on cueHead turns are written into the prompt frame by frame, so the face follows.
Your proportionsHeavy, medium, light or chibi. Switch bodies while it plays and the move refits.
Dress it upCoats, capes, hoods, hats, belts, gloves and boots on the dummy, with sliders for length and colour.
Hands and weaponsFingers that open and close, plus swords, shields and bows that follow every pose.
In-place spritesThe guide follows the hips, so frames come out centred and ready for your engine.
Draw it by handAnimate by hand? Export a reference sheet: the posed mannequin in every frame, numbered with its timing, to draw over yourself.

Why not just prompt it?

Prompt-and-pray generators

  • Premade moves, or a sentence describing one
  • Poses and timing are whatever comes out
  • Characters drift between frames and angles

Stunt Sprite

  • You pose every key frame and set the timing
  • One reference picture keeps the character on-model
  • Same guide, any angle: re-shoot a move in isometric in a minute

Pricing

The editor is free. Supporter is one purchase: use it from the editor or your AI assistant, with your own AI account. Easy Mode is monthly and we do the drawing for you, even right in ChatGPT.

Free

Free forever
$0
  • The full posing editor and timeline
  • Guide sheets and ready-made prompts
  • Use them with your own LLM
  • Reference sheets for drawing by hand, no AI needed
  • Load the drawing back to play it

Supporter coming soon

One time, forever
$9.99
  • Everything in Free
  • Use it from Claude, Codex or Cursor (MCP): ask for a move, get the guide and the drawing
  • One-click drawing in the editor, with your own AI account
  • Clean exports: frames lined up, background removed
  • Sprite sheets for Unity, Godot, GameMaker and Aseprite
  • Pay once, keep it

Easy Mode coming soon

Subscription
$9.99 / month
  • Everything in Supporter
  • Full output support: we draw every frame for you, no AI account needed
  • Works inside ChatGPT
  • Cleaned, lined up and exported, ready for your engine
  • Cancel any time